er], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 159
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8257.0244140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 159.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 31.893924713134766
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 86
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2585.12646484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 86.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.53753662109375
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 66
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2183.39990234375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 66.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 18.79947280883789
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 78
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1935.0501708984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 78.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 13.06222915649414
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 72
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1684.9302978515625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 72.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.436466217041016
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 53
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1068.439208984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 53.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.151182174682617
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 57
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2002.7606201171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 57.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.778748512268066
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 161
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 161.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 42.64987564086914
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 87
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1518.4736328125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 87.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.468494415283203
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 162
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2500.996337890625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 162.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 47.89051818847656
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 91
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2002.51025390625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 91.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.218826293945312
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 122
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2453.2646484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 122.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 26.306303024291992
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 13
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 209
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8689.31640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 209.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.97643280029297
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 115
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 6189.5029296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 115.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.535459518432617
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternTankDoubleBehindArchers_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 211
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2120.101318359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 211.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 50.52507781982422
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 125
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2953.770263671875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 125.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 25.72351837158203
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 91
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4034.916015625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 91.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.15155029296875
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 151
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2835.701171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 151.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.742259979248047
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 109
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1983.744140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 109.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.620098114013672
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternTankDoubleBeefyAndArchers_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 238
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4654.45654296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 238.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 50.80901336669922
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 13
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2118.874755859375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 22.904399871826172
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMageDistraction_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMageDistraction_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 207
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 751.244384765625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 207.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 50.10911560058594
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_patternArcherSimpleTankyTank_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternComboTrick_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternComboTrick_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 240
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2820.190185546875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 240.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 45.9888801574707
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Standard Triggering Archers Behind Shield_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Standard Triggering Archers Behind Shield_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternComboTrick_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternComboTrick_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Shield Archers Multiple Times_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Shield Archers Multiple Times_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 15 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 16 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 17 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=BOSS_HARD1, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Until_the_end_BossHard1
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[ENTITIESCONTAINER] setUnsortedEnemy : BossEnemy_62187456 queue: LEFT
[ENTITIESCONTAINER] insertBackUnsortedEnemy: BossEnemy_62187456x: 3461.1306, middleX: 3307.131 queue: RIGHT
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Until_the_end_BossHard1
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 14
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 13
NULL LEADERBOARDSERVICE
SUBMIT SCORE 420
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4586.68896484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 420.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 79.13623809814453
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 14
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 15
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 16
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 16
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 40
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2569.358154296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 40.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 13.280710220336914
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 82
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4188.3984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 82.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.321571350097656
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 56
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5187.408203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 56.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 15.747430801391602
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 75
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2385.260009765625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 75.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.647838592529297
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:archerStreamX6_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 67
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3369.387939453125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 67.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 15.565463066101074
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4ArcherBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 118
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 118.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 27.419572830200195
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 16
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldLineArcherBombRisk_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 131
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2352.080322265625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 131.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.19054412841797
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 16
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternTankDoubleBeefyAndArchers_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternTankDoubleBeefyAndArchers_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArchersLines_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternArchersLines_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByPROJECTILE_GOLD
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 239
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1835.4453125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 239.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 46.76365661621094
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_2_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 22
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1684.78369140625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 22.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 12.511089324951172
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 60
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2718.492919921875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 60.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.696619033813477
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 191
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7440.125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 191.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 33.043968200683594
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternTankDoubleBeefyAndArchers_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternTankDoubleBeefyAndArchers_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 176
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1021.4073486328125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 176.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 42.75273132324219
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArchersLines_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArchersLines_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating And Trigger Bombs_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Line Alternating And Trigger Bombs_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 15 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:MidHard Ambush from behind!_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 16 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 318
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 631.7444458007812
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 318.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 67.49179077148438
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 59
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 59.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 14.813528060913086
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 32
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1783.4012451171875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 32.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 10.357991218566895
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 17
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 16
NULL LEADERBOARDSERVICE
SUBMIT SCORE 89
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2268.930908203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 89.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 24.069076538085938
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 16
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 17
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 18
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 19
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Double Line With Trigger And Arrow Trap_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb Trigger Apparition_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb Trigger Apparition_CodePatterns/OldMid/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 258
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 5654.36474609375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 258.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 55.881996154785156
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldLineArcherBombRisk_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArchersLines_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArchersLines_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb Trigger Apparition_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb Trigger Apparition_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 13 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 14 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swifts And Archers Triggering_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swifts And Archers Triggering_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 15 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 258
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4670.8095703125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 258.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 57.082027435302734
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRunBomb_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 94
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2184.97216796875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 94.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.34725570678711
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 19
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 94
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2887.0791015625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 94.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.150577545166016
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerStreamX6_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerStreamX6_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByTANK
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 72
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1667.9454345703125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 72.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 18.2630615234375
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
NULL LEADERBOARDSERVICE
SUBMIT SCORE 77
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1634.353271484375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 77.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 19.253597259521484
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 21
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSTATS] Gold Observer removed, size : 20
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusBombArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 140
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2435.299560546875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 140.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.727691650390625
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 104
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 9491.33984375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 104.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 25.83810806274414
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 97
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2502.128173828125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 97.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 21.03436279296875
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 145
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1785.0914306640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 145.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 28.122880935668945
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:patternMid1BombRun_1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldLineArcherBombRisk_CodePatterns/June8/
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 66
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 0.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 66.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 15.447240829467773
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 42
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 1918.1898193359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 42.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 11.994771003723145
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndArcherAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 154
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8607.43359375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 154.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 29.87510108947754
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 110
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 7789.39306640625
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 110.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.455821990966797
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Shield Archers Multiple Times_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 168
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 4937.84033203125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 168.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 35.79767990112305
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStream_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStream_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftAroundTheTargetAndBombs_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:swiftAroundTheTargetAndBombs_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 116
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2002.88671875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 116.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 23.454139709472656
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2TankPushRun_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathBySWIFT
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 154
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 8004.1142578125
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 154.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 32.27760696411133
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Showing interstitial video
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto1_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto1_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardTankAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: tankBoss_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:tankBoss_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:Bomb_pres1_CodePatterns/BombRun/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByBOMB
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 67
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2451.70654296875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 67.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 16.229019165039062
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: standardCloseStreamX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:standardCloseStreamX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_2_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_2_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusBombArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:shieldAroundTargetPlusBombArcher_CodePatterns/June8/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 75
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 2251.9755859375
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 75.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 20.03168296813965
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTheTargetX2_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTheTargetX2_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldStreamX4_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldStreamX4_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternMid1BombRun_1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternMid1BombRun_1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:shieldAroundTargetPlusSwiftArcher_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Gradual Increase_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Gradual Increase_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: MidHard Ambush from behind!_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:PatternDeath:MidHard Ambush from behind!_CodePatterns/MidHard/
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:DeathByARROW
[LEVELSENERGYMANAGER] Energy count observer added. Size: 1
[PLAYERSTATS] Gold Observer added, size : 20
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[LEVELSENERGYMANAGER] Energy count observer removed. Size: 0
[PLAYERSTATS] Gold Observer removed, size : 19
NULL LEADERBOARDSERVICE
SUBMIT SCORE 207
[EMPTYGAMEANALYTICSMANAGER] Progression fail event : rogue, 3821.707763671875
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:Stage1, 207.0
[EMPTYGAMEANALYTICSMANAGER] Design event : Rogue:Progress:GameOver:TimePlayed, 46.75712585449219
Tween.getRegisteredAccessor(AudioEvent.class) = null
Tween.getRegisteredAccessor(AudioEvent.class) = null
[PLAYERSTATS] Gold Observer added, size : 20
[HOMELAYERHD] Show: Controller message: ControllerMessages(result=NONE, id=NONE, playedStage=-1, completedLevel=-1, gameMode=NONE, log=com.badlogic.gdx.utils.Logger@46f65869)
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[PLAYERSTATS] Gold Observer removed, size : 19
[EMPTYGAMEANALYTICSMANAGER] Progression start event : rogue
[EMPTYFLURRYANALYTICSMANAGER] Event : endless_start
MODE: ROGUE
[INFINITEBUILDER] CREATING INFINITE SEQUENCER
[INFINITEBUILDER] LOADING TUTO STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_MONO_TYPE STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_BOMB_RUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_FUNS STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING EASY_JUNE_8 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING MID_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING OLD_HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD1 STAGE FROM CACHE
[INFINITEBUILDER] LOADING HARD2 STAGE FROM CACHE
[INFINITEBUILDER] LOADING BOSS_HARD2 STAGE FROM CACHE
Tween.getRegisteredAccessor(AudioEvent.class) = null
[ROGUEMODECONTROLLER] PATTERN NB: 1 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=TUTO, levelMode=NONE, level=-1, levelStage=-1)
[ROGUEMODECONTROLLER] SPAWN ARMY PRE EVENT MESSAGE
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[PATTERNPOOL] Pattern name: barell_tuto2_Tuto1/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:barell_tuto2_Tuto1/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 2 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_MONO_TYPE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: hardSwiftBossLv1_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:hardSwiftBossLv1_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 3 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTarget_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 4 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: archerCloseStreamX3_CodePatterns/EasyMonoType/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:archerCloseStreamX3_CodePatterns/EasyMonoType/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 5 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_BOMB_RUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 6 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Bomb_pres1_CodePatterns/BombRun/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Bomb_pres1_CodePatterns/BombRun/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 7 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_JUNE_8, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4SwiftBombAfter_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 8 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: swiftSlapAroundTheTargetX4_CodePatterns/June8/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:swiftSlapAroundTheTargetX4_CodePatterns/June8/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 9 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=EASY_FUNS, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:EASY_Bomb Trigger Apparition_CodePatterns/EasyFuns/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 10 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=MID_HARD, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:Swift And Archer And Bomb Clusterfuck_CodePatterns/MidHard/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 11 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=ROGUE, patternType=FUN, stageDifficulty=OLD_MID, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: patternArcherSimpleTankyTank_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
[EMPTYGAMEANALYTICSMANAGER] Design event : InGame:Endless:Patterns:patternArcherSimpleTankyTank_CodePatterns/OldMid/, 1.0
[ROGUEMODECONTROLLER] PATTERN NB: 12 PatternPoolsSequencer.PatternPoolConfiguration(gameMode=NONE, patternType=NONE, stageDifficulty=NONE, levelMode=NONE, level=-1, levelStage=-1)
[PATTERNPOOL] Pattern name: Line Alternating Standard Tank Archer_CodePatterns/OldMid/
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [3]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [1]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [1]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [2]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [0]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [13]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [14]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [11]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [4]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [8]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [9]
controller = [©Microsoft Corporatio Xbox 360 Wired Controller], buttonIndex = [12]
[Controllers] removed manager for application, 0 managers active
on pause
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
on exit
[PLAYERSCOREMULTIPLIER] Saving: PlayerStats.PlayerStatsData(level=1, xp=0, golds=0)
[LEVELSMANAGER] Saving data
[LEVELSENERGYMANAGER] Saving data
[CHALLENGESELECTION] Saved challenges: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
[CHALLENGEMANAGER] Saving data: ChallengeManager.ChallengeManagerData(selectedChallenges={77={reward=1, total=300}, 68={reward=1, total=1}, 3={reward=1, total=50}}, incompleteChallenges=[68], challengeLevel=1, challengeLevelLocalStar=0)
Already paused before, exitting without triggering leaveOperations
AL lib: (WW) FreeDevice: (0x7fe1ce098a00) Deleting 39 Buffer(s)

Process finished with exit code 255
